User Guide

Here you can find a full list of commands that can be used to operate and/or customize the coach and player units. Just click on a topic to to learn more. You can also use the links at the bottom of this page to download the User Guide and our Game Day Signals brochure.

Getting started

Collapsible content

Initializing New Player Units

Prior to being paired, each player unit will display a unique ID on the screen 

To pair a player unit to a coaching unit, press *** plus the 5-digit PanID dis-played on the player unit, followed by # 

Example: ***21473# 

Charging

About 1 hour is required to fully charge the battery 

The battery lasts about 8 hours 

Pairing a Secondary Coaching Unit

This allows you to pair another coaching unit to the network.

On the new coaching unit that you want to pair, press **401# (this will show the PanID on the display) 

On the master coaching unit, press *** plus the 5-digit PanID displayed on the secondary coaching unit that you are trying to pair, followed by # 

Example (on new coaching unit): **401# 

Example (on master coach unit): **27439# 

The screen will display “Pairing Complete” 

Commands

Collapsible content

Sending Signals

Signals are digits sent to players communicating activities for the upcoming play.

You can enter up to 6 digits and submit the information by pressing

Example: to send 123456, you would type 123456# 

Clear Display

This will clear the last signal on the player unit and the display on the coach unit.

Example: *# 

Vibration Mode

This allows you to turn vibration mode on for the player units.

The command is **1x# (options for x are: 0 = Off, 1-9 = Number of Vibrations, Defaults to 2 if no value entered for x)

Example: **1# (turns vibration on and de-faults to 2 vibrations)

When toggling vibration mode on, you can customize the length of the vibration.

Example to customize length: **14# (the 4 indicates the customized vibration length)

Example: **10# (turns vibration off) 

Enable Coach Keypad ID

This will show the coach keypad ID that sent the signal. It will typically be useful when multiple coaching units are paired.

Example: **411# (Turns keypad ID on)

Example: **410# (Turns keypad ID off) 

Show Unit Number

This will display the Unit Number of the device on the display screen.

Example: **50# 

Signal Timeout

This will set a timer for how long a play call remains on the player unit.

This setting can be activated by sending **2x# (options for x are: 0 = Off, 1-9 = Number of Seconds) 

You can set the timeout to be 1 to 9 seconds.

Example: *24# (this will set the timer to 4 sec-onds) 

Example: *20# (this deactivates the timeout feature) 

Set Auto Send Sign Length

If your signs are always the same length, use this feature instead of the # to send

The command is **3x# (options for x are: 0 = Off, 1-6 = Number of Digits)

Example: **32# (This will cause the sign to send when the second digit is entered)

Example: **30# (Disables feature, now # is required to send signs) 

Coach Keypad Sync

This will allow you to synchronize the settings of the master coach unit to any secondary coaching units (this should be done after mak-ing any changes to the settings if you are using multiple coach units)

On the secondary coaching unit, enter **420# 

Then, on the master coaching unit, enter **421# to send the settings